by Paul King | May 19, 2014 | Blog
Even though I write about games critically here and other places, sometimes as a player I find it easy to tune out and become one with a keyboard and mouse or controller and just sit and stare, as though I were watching The Expendables on repeat several hours a day,...
by Paul King | Apr 21, 2014 | Blog
In Activate the Three Artefacts and then Leave, players are left without character; without avatar. Even in traditional first-person-shooters where the avatar is not necessarily shown at every opportunity, there’s a sense of the body: glimpses in mirrors that reveal a...
by Paul King | Feb 17, 2014 | Blog
When I first came to Chicago in January of 2011, my girlfriend and I met in the large, empty luggage area of Midway that, even as a place designed for waiting, Â seems hilariously ill-suited for the purpose. And then, after a brief train ride, we...
by Paul King | Jan 27, 2014 | Blog
Three days ago–on January 24th, 2014–Vine turned a year old. It’s not really momentous, except it was made out to be by your standard content-spammy blogs, posting year and monthly compilations in response. You won’t believe this Vine...
by Paul King | Dec 30, 2013 | Blog
Post-holiday greetings! I hope you’re in a pleasant haze filled with too much food (and family). I wanted to take a post to highlight a handful of the awesome, independent games that came out earlier this year. They’re all very interesting in their own rights, but...