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Make Up the Breakdown: Music as Self-Contained Instruction in 140

Make Up the Breakdown: Music as Self-Contained Instruction in 140

by Paul King | Nov 25, 2013 | Blog

  When 140 begins, you’re dropped into near silence. A single tone plays: low and bassy, it seems to emanate from the flat, monochromatic setting of the world. Your avatar is a lone recognizable shape: an unmoving square. Move to the left or right and...
The Relationship Between Developer, Player, and Protagonist in Half-Life and Gone Home

The Relationship Between Developer, Player, and Protagonist in Half-Life and Gone Home

by Paul King | Oct 28, 2013 | Blog

In one of PC gaming’s most famous series, Half-Life, players take on the role of Gordon Freeman.  Across numerous games, the Half-Life series sees its hero traipse through dangerous environments, mostly as a result of an initial scientific accident that calls forth...
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