Tessa Siddle is a transgender video maker and performance artist based out of San Francisco. In her work she regularly embodies hybrid forms — bleeding her self between animal, human, singular and multiplicitous identities — in order to challenge a tidier, pervasive binary tradition. What I find particularly interesting about her work is the way in which it relies as much on the performative, physical body — make up and costume effects — as it does on technology advances, like the blue screen for instance. The effect is itself a hybrid of effects that coalesce to become an illusory, allegorical space. Tessa also organizes and curates an experimental film series, The MisAlt Screening Series, in the Bay Area.
CP: You often deal with hybridity often in your work — in your performances you sometimes embody animals, in other instances you are at once one person and two people at the same time. Can you talk a little bit about how you think of hybridity?
TS: I feel like a lot of people in the arts are talking about hybridity using very different (and I think more or less equally valid) definitions which occasionally leads to a little bit of confusion. I have often heard the term “hybrid forms” applied equally to visual depictions of chimeras and other hybridized figures and to the use of organic forms, mixed-media, and composite materials.
My personal interests in hybridity comes out of the convergence of my life-long fascination with combined human/animal/machine forms (most notably the chimeras of ancient myth, anthropomorphized animals in children’s literature, and human/machine/extraterrestrial hybrids of science fiction and UFO mythos) with my exposure to critics like Donna Haraway who use the figure of the cyborg and other hybrids to critique dualist social constructions and the idea of personhood and individual agency being bound within a unified and independent bodies. This exposure roughly coincided with the beginning of my desire to confront my long-time (and continuing) discomfort with binary gender and I was constantly on the look out for alternative theories of the body and I found the concept of cyborg bodies whose slippery existence is held together by constantly shifting relationships between humans, machines, animals, and institutions to be extremely exciting. It is largely in this spirit that I go about creating work in which I split
myself into various animal and plant versions of myself.
CP: It seems like there’s a way that hybridity can question assumptions latent in, say, gender binaries or species distinction. Even in terms of what you’re addressing with robotic/mechanical vs. organic/self-determined structures. It’s like you’re decentralizing ideas of self-hood and self-determination, while undermining traditional power structures. Having said that, I’m not really sure I know what I mean when I say “traditional power structures” except that I feel it manifests itself visually in my mind as a kind of monolith. A giant cultural pillar with neat and tidy assigned parts. Do you feel like your efforts are anarchistic? Or are you looking for a new kind of order? In other words, should the hybridity remain unfixed and unfixable? Or would do you aim to create a new kind of identity that is, say, part cheetah with human hindquarters and a robot arm?
TS: I feel that when talking about power structures it is important to distinguish between models of power (the ways of looking at power) and the organization of power into social institutions. I think that the traditional way of looking at power is the monolithic model of which you speak, in which power descends from a (often divine) pinnacle of authority on to the people beneath. There is also the bottom-up view of power, which is a democratic inversion of the monolithic model, in which the legitimacy of the authority on the top comes from the power of the people below. I subscribe to a model of power in which power is radiating from everyone, everywhere, in all directions — without a top, bottom, or center. I think that this is the structure of power regardless of the institutions and social constructions into which it is molded.
What the monolithic model and the bottom-up model share is that they are both preoccupied with the legitimacy of existing institutions and constructions. Things are the way they are, they say, because of divine (or scientific or natural) order or popular consensus. Under these models, binaries are presented as part of a natural or innate cultural order, part of the way things are.
I think that what hybrid figures do to binaries is to show that they are actually the way things are not (or that binaries, if they exist, are extremely rare). I think, for example, that the human/non-human binary falls apart as soon as we look really closely at the human body. A classical (humanist) reading of the body considers it to be a unified, holistic, 100% human form — the most human form — however if we take out our microscopes, look onto and beneath our skin, look deep into our guts (take a literally very close look) what we see is that the body is host to colony after colony of (mostly benign) bacteria, protozoa, viruses, very small animals, and fungi. From my limited understanding (I am not a biologist) the health of these colonies is essential for the health of the overall body to the point that we can look at the human body as already (and always) being inhuman.
I feel that in my own efforts, I am not trying to prescribe an anarchistic role to hybrids or to suggest a new world order, but rather I am attempting create semi-fictional realities in which the already slippery relationships between humans, animals, and plants are amplified in their slipperiness.
CP: Can you talk a little bit about how that slipperiness plays out in some of your work?
TS: I think in a lot of my work I’m attempting to create situations/environments/performances that play with the boundaries between things that are frequently placed in opposition with each other. When I perform as a community of fox/people, a family of rabbits, a bouquet of flowers, or a forest ecosystem I try to borrow equally from scientific, mythological, historical, pop cultural, autobiographical, and autofictional sources to create the text, structure, and logic of my characters and the worlds they interact with. My hope, is that by fusing these elements together I can create alternate realities that feel natural, magical, confessional, and opaque at more or less the same time. I also try my best to give these worlds a logic that seems coherent but also transparently artificial and frayed around the edges.