Punk fashion a must from Paris to Chicago
Letâ€™s play a game: SCA #Anarchy Themed Benefit or Jean Paul Gaultierâ€™s runway show at Paris Fashion Week?
Letâ€™s play a game: SCA #Anarchy Themed Benefit or Jean Paul Gaultierâ€™s runway show at Paris Fashion Week?
Did some big movie thingy happen last night? Whatever. The real thing weâ€™ve been waiting for is finally here: The Whitney Biennial plus Armory double punch. Chicago is about to be quieter than a John Cage performance and emptier than Detriot as the Midwesterners gear up for their big moment at the WB this week. Nevermind this list of 21 art events in March, the action’s happening in NYC.
In the tradition of William Siertua’s 2012 Whitney Houston Biennial at Murdertown in Logan Square, another posthumous tribute biennial is set to take place at Julius Caesar in Chicago. Painter and pedagog, Molly Zuckerman-Hartung is the only artist to appear in both the 2014 Whitney and 2012 Whitney Houston Biennials, but MZH and co-2014 “participant” Diego Leclery are absent from the 2014 WHB at the space they formerly ran together. Opening March 16th, the Julius Caesar edition of the Whitney Houston Biennial features those artists who assist and collaborate with Whitney Biennial artists.
Not to be one-uped by Chicago, NYC is countering with their own â€œeverywoman” Whitney Houston Biennial in Dumbo, and raises with the last ever Brucennial, which we hear is also a ladies only exhibition. Looks like women, or at least nods to them, are big in the forecast in 2014.
At least those of us back home in Chicago can take some solace in the fact that the VIP opening is shaping up to be the equivalent of a really good Ren opening. No shade though, WTT? couldnâ€™t be more stoked for the 17 or so Chiagoans in the Biennal. Weâ€™re especially curious to see what cool dad Diego Leclery cooks up, and who doesnâ€™t love a good Elijah Burgher occult dropcloth? Oh and did we mention that you should also totes go gawk at B@S’s own Duncan MacKenzie and Richard Holland doing interviews at Volta?
We’ll be here waiting on the couch until y’all get back.
The West Loop felt anything but â€œregionalâ€ at Deanna Lawson’s and Derrick Adamsâ€™ opening at RHG last Friday night. Hour d’erves were passed and the galleries were filled with well suited-up New York banker looking cats. Posh attendees, including artist Mickalene Thomas (both artists first appeared at Hoffman’s in Thomas’ exhibition tÃªte-Ã -tÃªte in 2012) and Bomb Mag editor, Betsy Sussler, (who both flew in for the affair) swirled around the charasmatic and stylish Lawson and Adams, who were just as striking as the work. Blurring the lines between the two, Adams showed up to the exhibition in a herringbone suit and camoflague print button-up that matched the patterns in the trees of his large scale collage works.
The main gallery was devoted to Deanna Lawsonâ€™s nothing if not sumptuous large format photographs. The most arresting piece in the show is arguably Mickey & Friends <3, 2013, a commanding horizontal photograph of unclad women embracing in front of a Mickey Mouse mural. Mickey licentiously glances over at them. The three nude ladies posing in unison in front of a red velvet curtain was a close second. Lawson even manages to make a simple pink blanket on a red bench look steamy.
In the front two rooms of RGH, Derrick Adams’ large collages merged the architectural with the psychological. Adams constructed his own “Borough” of homes from elementary school fence decorations, Restoration Hardware catalog furniture, and camoflague pattern trees. Figures are incorporated into the doll houses through fashion mag cutouts, sewing patterns and art historical fragments. Further underscording the metaphorical dimension of the homes are the miniature versions of portraits from Adams’ Deconstruction Worker series hanging on the walls of his own doll houses. The exhibiton is capped by an actual doll house in the front gallery window construced from silhouettes in Adams’ distinctive style.
Rhona’s been killing it on the freshness tip lately. The Lawson and Adams exhibitions are on view until April 5th.
Rhona Hoffman Gallery is located at 118 N Peoria St #1A.
If you work anywhere near the Cultural Center you owe it to yourself to visit for Wired Fridays. We caught footwork master Deejay Earl two Fridays ago and it was pretty much life changing. The “study room” area on the first floor turns into a club with most eclectic midday crowd you’ve ever seen. Best people watching ever, old ladies, footworkers, tourists, you name it. Earl took the bizarre scene in stride and his set was on point.
Case of the Vase. Art never makes the headlines unless itâ€™s something bogus like that whole Ai Wei Wei fiasco at the Perez Art Museum in Miami. Be still my Facebook stream. At least this one thoughtful meditation by Ben Mauk on the medias overblown reaction to the case almost makes up for it. Maukâ€™s mention of Damien Hirstâ€™s hundred million dollar monstrosity also reminds us of Rachel Cohen’s fascinating piece for Believer Magazine on the relationship between bankers and artists throughout the ages. Overlap much?
Really though? If you do happen to find yourself in big ol’ New York City trying to fit in at Whitney Biennial Fashion Week, you might want to stock up on ADIDAS pants and slip on sandals with socks. Just remember one thing: no one out-normals Chicago. Weâ€™re not even really gonna get into it but this article pretty much sums up our feelings on the norm-non-matter.
[Social] Practice makes perfect at CAA. Obvi must read Jason Foumberg’s Scene + Herd for Artforum. That Dieter Roelstraete photo is beyond.
#Your an idiot. Canâ€™t help it, I really feel that “really annoyingâ€”while at the same time making you kind of half smile every time you read itâ€ thing.
Work by Matthew Woodward.
Linda Warren Projects is located at 327 N. Aberdeen, Ste. 151. Reception Friday, 6-9pm.
Work by Carrie Mae Weems.
Rhona Hoffman Gallery is located at 118 N. Peoria. Reception Saturday, 2-5pm.
Work by Nick Johnson.
Document is located at 845 W Washington Blvd. 3rd Fl. Reception Friday, 5-8pm.
Work by Daniel Baird, Edmund Chia, and Laura Hart Newlon.
Adds Donna is located at 4223 W. Lake St. Reception Sunday, 3-6pm.
Work by Peter Mars.
Firecat Projects is located at 2124 N. Damen Ave. Reception Friday, 7-9pm.
This piece was originally submitted to Chicago Artist Writers:
Guest post by Daniel Baird
In the recent Field Museum exhibition â€˜Scenes from the Stone Age: The Cave Paintings of Lascaux,â€™ perfect replicas of a 20,000 year old archaeological site in the Southwestern countryside of France are brought to Chicago by way of 3D models, to-scale stone replicas and cast artifacts. The process by which the drawings and cave structures are being visualized shows a contemporary trend of using advanced imaging technologies to digitally represent and conserve the surfaces of objects and locates it purely within an aesthetic analysis of surface.
The recent predominance of surface is seen most notably in cultural objects that come to us via the internet and hand-held mobile devices. Google Earth is a leading proponent that is warming us to this way of being in the world. Ambitious in its scope, it seeks to map out by way of photographic image an accurate depiction of the entirety of the earth. It does this via satellite imagery and numerous on land instruments that take 8 simultaneous pictures and seam them together as a flowing surface. In this digital replicating of the world through image, one is able to traverse any place on earth through a screen. Spin-Cam, a recent application for the iPhone, allows viewers to download panoramic images of locations from around the world and view them, hands outstretched, through the surface of their screens at the same position they were taken. Literally spinning in place while a different location is grafted onto the present. A recent development in printing technologies, centralized to the advertizing industry, has allowed for images to be placed onto a mesh vinyl that is able to be seen though when near, but at a distance reveals an image. Used in construction sites during the restoration of important structures, it has been used to place an image of the building as it is planned to look on the outer scaffolding, or skin, to mask the potentially unflattering things being done to its exterior facade. In all of these instances, including the recent Field Museum exhibition, the surface of the experienced world is presented as disembodied and able to be understood as object.
Lascaux, as the caves paintings have come to be called, was discovered in 1940 and made into a tourist attraction in 1948. Due to heavy carbon monoxide levels generated by roughly 1200 visitors per day, the caves were shut down to conserve them from damage. To satisfy the desire to see these ancient discoveries, in 1983 a nearby quarry was used to house a pair of to-scale replicas of walls from the original. It was given the name Lascaux II in recognition of its artifice. Constructed with armatures and concrete, detailed diagrams were made of the original paintings and reproduced by hand using pigments and tools similar to what may have been used by the creators of the original. The field museum presents another, mathematically precise, iteration of the replicated cave drawings.
The entrance of the exhibition begins with a stone object that is worn, weathered and dimly lit. This initial confrontation with the stone object anchors the viewer in a familiarity to the real. Light slowly traces the contours of faint engravings on the fragment calling our attention to an abstracted horse hidden within the surface. The revealing of a hidden illusion on the surface of the stone sets the stage for a type of reversal between the real and the artificial that occurs throughout the exhibit.
In an adjacent room, the mesmerizing sound of a synthesizer pulses soothing digital tones that feel like a sacred chant. Six stark-white, bulbous vessels recall decayed and hollowed out tree trunks resting on skewed geometric bases. At waist height, these objects refer to horizontal bodies balancing precariously on the peaks of mountains. Sleek, bendable lights are perched at the entrance to each of these forms illuminating the interior surface. The hollow vessels are so thin that the interior and exterior skins appear to be the same.
A realistic digital animation projected onto the wall is the heart of the exhibition. It connects the forms surrounding the viewer into a single entity that slowly rotates amidst a black background. It looks like an organic spaceship, floating with no reference to its own scale. As the animation rotates the cave structure, the viewer becomes aware that the exterior surface is derived purely from images of its interior. The cave as 3D model is a pure flowing surface. This visualization of the cave structure as an absolute object is an experience that would be impossible to attain in real life.
The camera enters into the digital cave structure and moves with anthropomorphic gestures through the detailed interior, bobbing ever so slightly to the left and right as if to mimic how we walk through the world. Artificial bats rush through the caves and floating balls of fire illuminate the chambers casting faux shadows on the walls. At the end of the tunnel is a bright light that obscures any further view. This visualization of the caves interior is key to understanding the objects in the room. The white vessels in the space become blank sheets of paper that the viewer can now graft the cave drawings onto. It is impossible to resist imagining oneself inside the vessels at a 1:10 scale.
Surface and replication are emphasized by the exhibition. In digitally acquiring the undulating surface of the cave drawings through 3D laser scanning, we are left only with images that can be grafted onto mathematically precise points in virtual space. These points hold no depth and can be seen anywhere in the world, at any time with any digital device. The caves are now pure information. The thinness of the physical structures throughout the exhibition exemplify the ‘zero-dimensional’ quality of 3D models. Each physical object we encounter is derived from the original 3D model and pushes against its own architectural and structural limits in order to maintain this illusion of immateriality.
The next room in the exhibit presents enormous, to-scale wall replicas of select rooms of the caves. Faux-stone surfaces with crude pigmented drawings tower over the viewer. They appear rocky, irregular and roughly an inch thick while being held from behind by large geometric structures (mirroring the display techniques holding the 1:10 scale models) Termed ‘stone-veils’, these massive replicas attempt to enter into this depth-less and perfect zone of the digital. Lights subtly change in this new space, revealing different perspectives of the drawings that are on the walls similar to how the faux-candles changed the surface in the animation. Two hyper-real sculptures of a man and woman clad in animal skins and jewelry peer out of the cracks of adjoining walls. The woman points her finger outward with a look of fear on her face while the male, much older in age, sits beside her with a passive expression. Their uncanny expressions, particularly that of the womanâ€™s, instills a feeling of trespassing and self-awareness within the viewer. Despite all attempts, eye contact with the ancient figures is impossible. They always look through you.
The translation of the physical into the perfect digital and back again into the physical is tested in this part of the exhibition. In placing the figure physically into the 3D caves represented in the prior room, we physically enter into a world understood to be built from the virtual. The forms are fragmentary and stand in as samples for the entire structure. In bringing together these fragmented 1:1 replicas, the entirety of the cave is presented. In encountering these forms, the question as to whether or not the replica can carry more weight than the original is predominant. Would the replicas and the recreated 3D model shift in meaning or value if the interior structure of the original cave tragically collapsed in on itself and became forever lost? Would the 3D model, and the perfect reproductions that can be derived from it, function as the new original? Or, to speak to recent cultural apocalyptic fetishism, if the world should disappear would Google Earth be the perfect world before it beset an unfortunate event? The ancient cave drawings at Lascaux now digitally exist everywhere and at all times simultaneously, trapped photographically in the moment they were recorded. Visiting the original now seems fruitless and arbitrary.
This possibility of representing the cave structure in virtual space results in a new consideration of aura. In becoming virtual, the caves are now equated with any digital model of any object and as a result now exist in historical ambiguity. A digital spoon, table, asteroid, CAT Scan, height-field map of a farm in Nebraska or the Lascaux Caves all share the potential to exist simultaneously with one another, and at any scale, in the digital terrain. The digital caves are now a pseudo-artifact that share a likeness with the function of the souvenir. The 3D model of the cave presents the possibility for an acute historical analysis of the markings on its surface by way of mimicking the lighting conditions, zooming into the surfaces and experiencing time inside of the virtual models.Â It also allows for them to be placed in any virtual situation as object, container or reference.
The trans-historical preoccupation with the surface of objects is emphasized by these contemporary reproductions of the Lascaux caves. Created 20,000 years ago, these early articulations of physical reality on a flat picture plane have traversed through time to be embodied by our most recent iteration of representation. Whereas historically the placement of images on surfaces has been the dominant concern of art and aesthetics, we are now seeing a preoccupation with the pure surface able to exist anywhere and in any form. We can now experience the cave with more exactitude than we ever could in real life.
Work by Mark Aguhar, Claire Arctander, Nina Barnett, Jeremy Bolen, Elijah Burgher, Edie Fake, Pamela Fraser, Tiffany Funk, R. E. H. Gordon, Steve Hnilicka, Kasia Houlihan, Mark Kent, Young Joon Kwak, Andrew Mausert-Mooney, Marianna Milhorat, Tim Nickodemus, Aay Preston-Myint, Juana Peralta, Macon Reed, Colin Self, Michael Sirianni, Nathan Thomas, Neal Vandenbergh, Xina Xurner and Isaac Fosl-Van Wyke, Allison Yasukawa, Gwendolyn Zabicki, and Latham Zearfoss.
Gallery 400 is located at 400 S. Peoria St. Reception Friday, 5-8pm.
Curated by Shannon Stratton, with work by Laura Davis, Carson Fisk-Vittori and Julia Klein.
Threewalls is located at 119 N. Peoria St. #2C. Reception Friday, 6-9pm.
Work by Mike Kloss and Kirsten Stoltmann.
New Capital is located at 3114 W. Carroll St. Reception Saturday, 7-10pm.
Work by Juyeon Kim.
Prak Sis Gallery is located at 1917 W. Irving Park Rd. Reception Saturday, 5-8pm.
Work by Brandon Anschultz, Daniel Baird, Benjamin Funke, Sarah Mosk, Eileen Mueller, Aay Preston-Myint, and Min Song.
Andrew Rafacz Gallery is located at 835 W. Washington Blvd. Reception Saturday, 4-7pm.
Work by Casey McGonagle, Daniel Baird, Jake Myers, Jesse Avina, Spencer Hutchinson and William Bacarella.
Pentagon is located at 2655 W Homer St. Reception is Friday from 7-10pm.
Work by Jared Joslin.
Firecat Projects is located at 2124 N. Damen Ave. Reception is Friday from 7-9pm.
Curated by Yuri Stone. Work by Young Cho, Erika Hanson, Bailey Sailsbury, and Micah Schippa.
Monument 2 Gallery is located at 2007 N. Point St. Reception is Friday from 7-10pm.
Work by Tim Louis Graham.
Peregrineprogram is located at 500 W. Cermak Rd., #727. Reception is Saturday from 5-8pm.
Work by R James Healy.
What It Is is located at 1155 S Lyman Ave. Reception is Saturday from 3-8pm.