Zona MACO and Material, the fairs that ran more or less concurrently the first week of February here in Mexico City, helped synthesize a number of threads floating around in my mind since arriving here. Those threads: Boris Groys’s essay “On Art Activism,” published in e-flux shortly before I moved, a talk by Donna Haraway that a friend e-mailed to me, and the thought, in general: why do I give a shit about art? Do I even?
We arrived at Zona MACO an hour before it shut. I was surprised that I was there: a few days earlier, in an impassioned speech to Andrew Choate, I had said something like, you know, this fair is in this posh neighborhood that you have to own a car or a chauffeur or have a chauffeur who’s driving your car or whatever to get to, it’s only accessible to the very rich, fuck the rich and fuck their art, they can keep it. So anyway, there we were, at MACO, the phenomenal lighting making the average MACO-goer’s Lacoste polo shit look gorgeous and my oil-stained clothes look ratty as hell. We moved fast, visiting only galleries where one of us knew somebody. I didn’t think about anything or really look at anything: Maurício Ianês at Y Gallery was visually striking but maybe a little hamhanded, but then again given the subject matter maybe it’s ok to be hamhanded, maybe nothing else will ever work; Debora Delmar Corp at DUVE Berlin was actually kind of beautiful in person, although I guess I can see why some jackass gave it “worst of MACO,” because, I don’t know, no marble? no expressionist lines? who cares, I’m sure that guy would prefer a show of staircase pineapples thickly streaked with paint or blood in a really emotional way; at Chert, Petrit Kalilaj was a little scattered, but also maybe hilarious and heartbreaking; I heard a funny story at Gaga and wondered how Labor won the 1800 Tequila prize and what that meant—how it would affect my life. Then we left past an army of art handlers ready to pounce.
A few hours earlier I had been at Material, the satellite fair that first happened last year. I had no thoughts at Material, either, I was too hung over and tired. I didn’t have the coffee I needed until after I left. I talked to people, which I usually don’t. I talked to Aaron Harbour and Jackie Im and liked how weird and gross but also really appealing Chris Hood’s paintings were; I talked to Steve Kado at Kunstverein Toronto and was totally freaked out by how similar his speech pattern is to another Canadian I know; I talked to Travis Fitzgerald and Josh Pavlacky at American Medium, who were extremely congratulatory and very friendly about a performance I had done at Bikini Wax the night before, two stories above a great video by Skip Arnold—not the one below. It was also the only show/booth/experience I spent more than ten minutes in during the entire week. Anyway, I didn’t talk to anyone at Queer Thoughts, but I wondered if their desk was intentionally positioned in their booth such that you couldn’t really look at David Rappeneau’s drawings without putting your ass in someone’s face. Everybody I talked to, well not everybody but a sizeable sample, mentioned that both sales and attendance had been slow, and either Travis or Josh said something like, “I don’t know why they even call this an art fair, they should call it something else.” For this sizeable sample, it seemed like the opportunity and experience to meet other people interested in similar art, to talk and hang out and party or decide not to party, was as or more important than actually selling anything. Then again, everybody needed to sell things.
I guess it’s kind of like how it’s more fun to have a drink with your friends than go to your mind-numbing day job. Or how it’s more fun to have a drink with your friends than stab yourself in the eye. How it’s more fun to have a drink with your friends and talk with them like they’re people you want to talk to than it is to have a drink with your friends and talk to them like you want them to buy something from you. People who I either knew or had established a friendly-level acquaintanceship with apologized for “giving me the spiel,” which I identified with, having worked for a year selling wine, which involves a similar kind of activity.
Wine is vastly more enjoyable, or more able to be enjoyed, if you know what the hell is going on with it: where it came from, what grape(s) it’s made out of, what year it’s from, what things taste like from that place, from that grape, from that year. It helps also to know how it was made, using what process, where the winemaker used to work. You have to spend time reading, learning, tasting, feeling like an asshole for not knowing, feeling like an asshole for knowing, that kind of thing. It’s certainly possible to have a good time with a glass of wine knowing nothing at all, but in order to have a great time, to have an interesting perceptual experience or a moment where you feel like you are suddenly the fucking king of everything, a feeling which wine is uniquely qualified to deliver, you have to know stuff. Sometimes it’s also nice to know little narrative bits, too, you know, how these winemakers make a big deal out of paying their grape-pickers fairly, or how this is the only woman wine-maker in her region, so on and so forth, but this sort of narrative is usually reserved for the selling of wine, by winesellers like I used to be, and is usually delivered in the same tone of voice, with the same cadence, as the art spiel.
Which I guess is why I’ve been wondering: what differentiates a photograph from a bottle of wine? A painting from an antique chair? Why do I think that an artwork is different, exists on a “higher” plane, than a humidor? A year ago, I badmouthed an LA gallerist for having a side business selling antique furniture. I perceived the proximity of the antique furniture practice and the gallery practice as some kind of affront, some kind of insult to art. Like art belongs in a different moral/ethical universe than chairs, or wine, and treating it as if it were the same kind of lifestyle commodity is somehow dirty. Now I’m not so sure. Maybe it’s a good dirty.
In “On Art Activism,” Boris Groys draws a distinction between the aestheticization art performs versus the aestheticization design performs. For him, design takes the tools—a hammer, a speech, whatever—of the status quo and makes them more attractive, more usable. Now you, too, can get rich making videos on YouTube advertising our products! That kind of thing. Art, on the other hand, takes the status quo and presents it as a relic, as something already dead, useless. For Groys, this lends art a degree of political agency insofar as it treats the status quo, which is always impossible to imagine ending, as already over, a fossil. In Donna Haraway’s conception of our current epoch, the “capitalocene,” ruled and primarily defined by the processes and logics of capitalism, the production and exhaustion of fossils is paramount. What for Groys is the possibility of political action for art against the status quo, is for Haraway is the very fuel for the status quo. I’m tempted to believe them both: while art has the potential to cause problems within the status quo, it is ultimately an integral part of it, consumed, traded by, conferring status upon a small superrich class that controls the vast majority of the globe’s wealth, right alongside furniture (also a part of Zona MACO), boutique alcohols (also a part of Material), and so on.
I’m wondering, actually, if maybe this idea that art has some kind of actual political efficacy, that it can “change the world,” is maybe the last vestige of the sort of 18th/19th century romanticism that moved art somewhere—up, definitely—different than, say, furniture or wine, that it delivers something different, something more, something to do with morality, something to do with ethics in a conception of “the world” that assumes it to be homogenous, somehow able to benefit uniformly from a single given action or idea that moves—ineffably, certainly—from the particular to the universal, a movement governed by a set of rules, standards of taste, beauty, and judgment, that it was assumed every “good” work of art, or “good” person, could be shown to follow.
At the outset of “On Art Activism,” Groys dismisses claims that activist art is bad because it is “bad art” — that is, it looks bad or doesn’t exhibit technical mastery. “In the twentieth century,” he writes, “all criteria of quality and taste were abolished by different artistic avant-gardes—so, today, it makes no sense to appeal to them again.” If MACO and Material made me feel anything, it is that I hope that the avant-gardes of the twenty-first century can make equally obsolete the idea that an artwork can or should have some kind of ability to move itself and/or its viewers into some kind of universal realm of political agency, because there is no “universal” any more than there is “the world,” and any politics that depends on the universal—”the world”—is necessarily self-defeating. I hope that we can forget the Enlightenment and become total fucking idiots or squids or cyborgs or really anything non-Enlightenment-human, and try something else, because that shit did not work at all.
A link to the following essay was sent to us in response to The Letter to Goldsmiths that I posted last week. I have only included the very beginnings of the post, but you can carry on reading the rest if you follow the link at the end, (before the end notes).
All of human culture competes for our limited attention and resources, evolving and mutating over time. Everyone plays a role in shaping this behavior, although its clear some key players have more control. Each observation and action is an opportunity to contribute to the reproduction or demise of a thing or idea. The observer changes what it observes, and moreso when content producer and consumer are one in the same.
The Internet has accelerated the pace of feedback between creation and response, and one of the results has been a continued embrace of novelty and irony. Capital, currency and power are running rampant without checks and balances from truth, knowledge and beauty. Its time to more fully embrace directness, earnestness and sincerity. This applies to not only what we make and do, but what we support indirectly through our actions.
The following essay is a deconstruction of, and argument against, the post-internet condition. Specifically, I want to address the over use of irony, novelty, attention as currency, persona as product and the embrace of the spectacle of society.
The first four sections are meant as an introduction to the core argument, and offer a broader context which is often overlooked in such discussions of the post-internet condition. Supplemental notes and sources have been included which provide clarification, tangental ideas and some quotes where appropriate.
///Deconstructing the Image-Object ///Wading in the Wake of Symbolization
It’s clear that our time and attention is limited, and thereâ€™s too much going on in the world to pay attention to it all, especially now. Countless people are fighting for our attention and trying to convert this energy into political, social and economic power. Even inanimate things themselves can be thought of as competing for our attentionÂ (1)(2).Â This competition for attention has been turned into a highly skilled craft by plants, animalsÂ (1.5)and culture at large, which is especially evident in the battlefield of consumer products and advertisements.
This competition can be understood in terms of Attention EconomicsÂ (A)Â which describes the finite nature of human attention in contrast to the vast and exponentially growing access to information. However, it may be more accurate to describe this situation as an attention based ecology rather than an economy. This ecology is an evolutionary system of richly complex interactions between limited resources (human attention), competing agents (corporations, other people, algorithms, ideas, aesthetic styles, cultures, objects themselves) and countless internal and external forces. The time between publishing information and audience response has nearly collapsed since the dawn of the Internet, further exacerbating this situation. The rapid feedback loop between production and consumption, when considered as a whole, can be thought of as vast synthetic brain evolving its ability to engage with humans and understand how we thinkÂ (3). (read more)
(1)Â This can be seen in the material-semiotics of Gilles Deleuze and FÃ©lix Guattariâ€™sÂ (B)Â concept of the rhizome, the world as a horizontal networked structure of relations that seeks equilibrium and is constantly shifting. Michel Foucault, Donna Haraway and much of traditional â€˜easternâ€™ philosophy also speak on this subject. The fields of cybernetics and chaos theory are scientific approaches to this subject, and Iâ€™ll address them later on.Â (1.5)Â Iâ€™d also recommend Michael Pollans â€œBotany of Desireâ€ regarding the coevolution of humans and plants.
(2)Also in Bruno Latourâ€™s Anthropological Matrix(C)Â which describes the world existing as a web of hybrid things that are both subject and object, between nature and culture, between agency and raw material. In the Anthropological Matrix all things are both real and imagined, both nature and culture. Latour has also extensively written about Actor-Network-Theory (ANT)Â (D)Â which describes existence as a network of â€˜actorsâ€™ (human or nonhuman, essentially everything) engaged in a series of relationships. ANT disrupts the concept of differentiated individuals acting in the world and states that these things are really the sum of many other actors which reinforce each other.
(3)Â See Kevin Kellyâ€™s inspired book â€œWhat Technology Wantsâ€, and authors like Oliver Reiser, Buckminster Fuller, Dane Rudhayar, Sri aurobindo, N.A. Kozyrev, Teilhard de Chardin, Jose Arguelles, et al.
Tessa Siddle is a transgender video maker and performance artist based out of San Francisco. In her work she regularly embodies hybrid forms â€” bleeding her self between animal, human, singular and multiplicitousÂ identities â€” in order to challenge a tidier, pervasive binary tradition. What I find particularly interesting about her work is the way in which it relies as much on the performative, physical body â€” make up and costume effects â€” as it does on technology advances, like the blue screen for instance. The effect is itself a hybrid of effects that coalesce to become an illusory, allegorical space. Tessa also organizes and curates an experimental film series, The MisAlt Screening Series, in the Bay Area.
CP:Â You often deal with hybridity often in your work â€” in your performances you sometimes embody animals, in other instances you are at once one person and two people at the same time. Can you talk a little bit about how you think of hybridity?Â
TS: I feel like a lot of people in the arts are talking about hybridity using very different (and I think more or less equally valid) definitions which occasionally leads to a little bit of confusion. I have often heard the term “hybrid forms” applied equally to visual depictions of chimeras and other hybridized figures and to the use of organic forms, mixed-media, and composite materials.
My personal interests in hybridity comes out of the convergence of my life-long fascination with combined human/animal/machine forms (most notably the chimeras of ancient myth, anthropomorphized animals in children’s literature, and human/machine/extraterrestrial hybrids ofÂ science fiction and UFO mythos) with my exposure to critics like Donna Haraway who use the figure of the cyborg and other hybrids to critique dualist social constructions and the idea of personhood and individual agency being bound within a unified and independent bodies. ThisÂ exposure roughly coincided with the beginning of my desire to confront my long-time (and continuing) discomfort with binary gender and I was constantly on the look out for alternative theories of the body and I found the concept of cyborg bodies whose slippery existence is heldÂ together by constantly shifting relationships between humans, machines, animals, and institutions to be extremely exciting. It is largely in this spirit that I go about creating work in which I split
myself into various animal and plant versions of myself.
CP: It seems like there’s a way that hybridity can question assumptions latent in, say, gender binaries or species distinction. Even in terms of what you’re addressing with robotic/mechanical vs. organic/self-determined structures. It’s like you’re decentralizing ideas of self-hood and self-determination, while undermining traditional power structures. Having said that, I’m not really sure I know what I mean when I say “traditional power structures” except that I feel it manifests itself visually in my mind as a kind of monolith. A giant cultural pillar with neat and tidy assigned parts. Do you feel like your efforts are anarchistic? Or are you looking for a new kind of order? In other words, should the hybridity remain unfixed and unfixable? Or would do you aim to create a new kind of identity that is, say, part cheetah with human hindquarters and a robot arm?
TS: I feel that when talking about power structures it is important to distinguish between models of power (the ways of looking at power) and the organization of power into social institutions. I think that the traditional way of looking at power is the monolithic model of which you speak, in which power descends from a (often divine) pinnacle of authority on to the people beneath. There is also the bottom-up view of power, which is a democratic inversion of the monolithic model, in which the legitimacy of the authority on the top comes from the power of the people below. I subscribe to a model of power in which power is radiating from everyone, everywhere, in all directions â€” without a top, bottom, or center. I think that this is the structure of power regardless of the institutions and social constructions into which it is molded.
What the monolithic model and the bottom-up model share is that they are both preoccupied with the legitimacy of existing institutions and constructions. Things are the way they are, they say, because of divine (or scientific or natural) order or popular consensus. Under these models, binaries are presented as part of a natural or innate cultural order,Â part of the way things are.
I think that what hybrid figures do to binaries is to show that they are actually the way things are not (or that binaries, if they exist, are extremely rare). I think, for example, that the human/non-human binary falls apart as soon as we look really closely at the human body. A classical (humanist) reading of the body considers it to be a unified, holistic, 100% human form â€” the most human form â€” however if we take out our microscopes, look onto and beneath our skin, look deep into our guts (take a literally very close look) what we see is that the body is host to colony after colony of (mostly benign) bacteria, protozoa, viruses, very small animals, and fungi. From my limited understanding (I am not a biologist) the health of these colonies is essential for the health of the overall body to the point that we can look at the human body as already (and always) being inhuman.
I feel that in my own efforts, I am not trying to prescribe an anarchistic role to hybrids or to suggest a new world order, but rather I am attempting create semi-fictional realities in which the already slippery relationships between humans, animals, and plants are amplified in their slipperiness.
CP:Â Can you talk a little bit Â about how that slipperiness plays out in some of your work?
TS: Â I think in a lot of my work I’m attempting to create situations/environments/performances that play with the boundaries between things that are frequently placed in opposition with each other. When I perform as a community of fox/people, a family of rabbits, a bouquet of flowers, or a forest ecosystem I try to borrow equally from scientific, mythological, historical, pop cultural, autobiographical, and autofictional sources to create the text, structure, and logic of my characters and the worlds they interact with. My hope, is that by fusing these elements together I can create alternate realities that feel natural, magical, confessional, and opaque at more or less the same time. I also try my best to give these worlds a logic that seems coherent but also transparently artificial and frayed around the edges.